Summon a magical aura around you in a 2m radius. Any enemies that enter this aura take 2d6 dmg. Enemies that end their turn in this aura take 2d6 dmg +2 accuracy Memory slots: 1 Cost: 20mp per turn | Damage Type | Notes | | ----------- | ------------------------ | | Force | | | Fire | Each dice applies 1 burn | | Ice | | | Water | | | Lightning | | | Death | Costs hp instead of mp | | Life | heals instead |