Summon a magical aura around you in a 2m radius.
Any enemies that enter this aura take 2d6 dmg.
Enemies that end their turn in this aura take 2d6 dmg
+2 accuracy
Memory slots: 1
Cost: 20mp per turn
| Damage Type | Notes |
| ----------- | ------------------------ |
| Force | |
| Fire | Each dice applies 1 burn |
| Ice | |
| Water | |
| Lightning | |
| Death | Costs hp instead of mp |
| Life | heals instead |